Saturday, July 17, 2010
Top of the food chain !
Look development WIP for a current project.
Tha base mesh was modelled in Maya and detailed using Zbrush. Photoshop and Zbrush were using extensively for making the textures. This image was rendered using Mental Ray in Maya.
Thursday, July 15, 2010
Tuesday, October 20, 2009
Friday, October 9, 2009
wolf@theGate
This is another image created during my free time...
The character is a slightly modified version of the one i had posted early(turntable)and the BG was taken from one of my previous works.
As usual all the basic modelling was done in maya, detailing and texturing in zbrush and photoshop.
Rendered using Mentalray in maya and composited in Adobe AfterFX.
Monday, July 27, 2009
Sunday, July 5, 2009
Open your eyes.....
Subscribe to:
Posts (Atom)