Look development WIP for a current project. Tha base mesh was modelled in Maya and detailed using Zbrush. Photoshop and Zbrush were using extensively for making the textures. This image was rendered using Mental Ray in Maya.
This is another image created during my free time... The character is a slightly modified version of the one i had posted early(turntable)and the BG was taken from one of my previous works. As usual all the basic modelling was done in maya, detailing and texturing in zbrush and photoshop. Rendered using Mentalray in maya and composited in Adobe AfterFX.
Monday, July 27, 2009
Another try at outdoor lighting... The 3d elements were made in maya and the textures made in photoshop. The background image is a photograph downloaded from the internet using google image search. The final image was composited in AfterFx using images rendered using mentalray in maya.